# Microsoft Visual C++ generated build script - Do not modify PROJ = RASWIN DEBUG = 0 PROGTYPE = 0 CALLER = ARGS = DLLS = D_RCDEFINES = /d_DEBUG R_RCDEFINES = /dNDEBUG ORIGIN = MSVC ORIGIN_VER = 1.00 PROJPATH = C:\RASWIN\SOURCE\ USEMFC = 0 CC = cl CPP = cl CXX = cl CCREATEPCHFLAG = CPPCREATEPCHFLAG = CUSEPCHFLAG = CPPUSEPCHFLAG = FIRSTC = ABSTREE.C FIRSTCPP = RC = rc CFLAGS_D_WEXE = /nologo /G2 /W3 /Zi /AM /Od /D "_DEBUG" /FR /GA /Fd"RASWIN.PDB" CFLAGS_R_WEXE = /nologo /f /G2 /FPi87 /Zp4 /Gy /W3 /Gf /vmg /vms /vd0 /AM /O2 /Oa /Oe /Og /Oi /Ol /Ot /Ox /Oz /Ob2 /OV9 /D "NDEBUG" /FR /GA LFLAGS_D_WEXE = /NOLOGO /NOD /PACKC:61440 /STACK:10240 /ALIGN:16 /ONERROR:NOEXE /CO LFLAGS_R_WEXE = /NOLOGO /NOD /PACKC:61440 /STACK:10240 /ALIGN:16 /ONERROR:NOEXE LIBS_D_WEXE = libw mlibcew commdlg.lib shell.lib oldnames LIBS_R_WEXE = libw mlibcew commdlg.lib shell.lib oldnames RCFLAGS = /nologo RESFLAGS = /nologo /k RUNFLAGS = DEFFILE = RASWIN.DEF OBJS_EXT = LIBS_EXT = !if "$(DEBUG)" == "1" CFLAGS = $(CFLAGS_D_WEXE) LFLAGS = $(LFLAGS_D_WEXE) LIBS = $(LIBS_D_WEXE) MAPFILE = nul RCDEFINES = $(D_RCDEFINES) !else CFLAGS = $(CFLAGS_R_WEXE) LFLAGS = $(LFLAGS_R_WEXE) LIBS = $(LIBS_R_WEXE) MAPFILE = nul RCDEFINES = $(R_RCDEFINES) !endif !if [if exist MSVC.BND del MSVC.BND] !endif SBRS = ABSTREE.SBR \ MOLECULE.SBR \ COMMAND.SBR \ MSWIN31.SBR \ OUTFILE.SBR \ PIXUTILS.SBR \ RASWIN.SBR \ SCRIPT.SBR \ RENDER.SBR \ TRANSFOR.SBR ABSTREE_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\molecule.h \ c:\raswin\source\abstree.h MOLECULE_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\molecule.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\transfor.h \ c:\raswin\source\render.h COMMAND_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\command.h \ c:\raswin\source\tokens.h \ c:\raswin\source\molecule.h \ c:\raswin\source\abstree.h \ c:\raswin\source\transfor.h \ c:\raswin\source\render.h \ c:\raswin\source\graphics.h \ c:\raswin\source\pixutils.h \ c:\raswin\source\outfile.h \ c:\raswin\source\script.h MSWIN31_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\graphics.h \ c:\raswin\source\render.h OUTFILE_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\outfile.h \ c:\raswin\source\molecule.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\transfor.h \ c:\raswin\source\render.h \ c:\raswin\source\graphics.h \ c:\raswin\source\pixutils.h \ c:\raswin\source\script.h PIXUTILS_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\pixutils.h \ c:\raswin\source\graphics.h \ c:\raswin\source\molecule.h \ c:\raswin\source\transfor.h \ c:\raswin\source\render.h \ c:\raswin\source\font.h RASWIN_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\raswin.idm \ c:\raswin\source\molecule.h \ c:\raswin\source\graphics.h \ c:\raswin\source\pixutils.h \ c:\raswin\source\transfor.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\render.h \ c:\raswin\source\outfile.h SCRIPT_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\script.h \ c:\raswin\source\molecule.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\transfor.h \ c:\raswin\source\render.h \ c:\raswin\source\graphics.h \ c:\raswin\source\pixutils.h RENDER_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\graphics.h \ c:\raswin\source\render.h \ c:\raswin\source\molecule.h \ c:\raswin\source\transfor.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\pixutils.h TRANSFOR_DEP = c:\raswin\source\rasmol.h \ c:\raswin\source\transfor.h \ c:\raswin\source\molecule.h \ c:\raswin\source\command.h \ c:\raswin\source\abstree.h \ c:\raswin\source\render.h \ c:\raswin\source\graphics.h RASWIN_RCDEP = c:\raswin\source\raswin.idm \ c:\raswin\source\raswin.cur \ c:\raswin\source\raswin.ico all: $(PROJ).EXE $(PROJ).BSC ABSTREE.OBJ: ABSTREE.C $(ABSTREE_DEP) $(CC) $(CFLAGS) $(CCREATEPCHFLAG) /c ABSTREE.C MOLECULE.OBJ: MOLECULE.C $(MOLECULE_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c MOLECULE.C COMMAND.OBJ: COMMAND.C $(COMMAND_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c COMMAND.C MSWIN31.OBJ: MSWIN31.C $(MSWIN31_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c MSWIN31.C OUTFILE.OBJ: OUTFILE.C $(OUTFILE_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c OUTFILE.C PIXUTILS.OBJ: PIXUTILS.C $(PIXUTILS_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c PIXUTILS.C RASWIN.OBJ: RASWIN.C $(RASWIN_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c RASWIN.C SCRIPT.OBJ: SCRIPT.C $(SCRIPT_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c SCRIPT.C RENDER.OBJ: RENDER.C $(RENDER_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c RENDER.C TRANSFOR.OBJ: TRANSFOR.C $(TRANSFOR_DEP) $(CC) $(CFLAGS) $(CUSEPCHFLAG) /c TRANSFOR.C RASWIN.RES: RASWIN.RC $(RASWIN_RCDEP) $(RC) $(RCFLAGS) $(RCDEFINES) -r RASWIN.RC $(PROJ).EXE:: RASWIN.RES $(PROJ).EXE:: ABSTREE.OBJ MOLECULE.OBJ COMMAND.OBJ MSWIN31.OBJ OUTFILE.OBJ PIXUTILS.OBJ \ RASWIN.OBJ SCRIPT.OBJ RENDER.OBJ TRANSFOR.OBJ $(OBJS_EXT) $(DEFFILE) echo >NUL @<<$(PROJ).CRF ABSTREE.OBJ + MOLECULE.OBJ + COMMAND.OBJ + MSWIN31.OBJ + OUTFILE.OBJ + PIXUTILS.OBJ + RASWIN.OBJ + SCRIPT.OBJ + RENDER.OBJ + TRANSFOR.OBJ + $(OBJS_EXT) $(PROJ).EXE $(MAPFILE) c:\msvc\lib\+ $(LIBS) $(DEFFILE); << link $(LFLAGS) @$(PROJ).CRF $(RC) $(RESFLAGS) RASWIN.RES $@ @copy $(PROJ).CRF MSVC.BND $(PROJ).EXE:: RASWIN.RES if not exist MSVC.BND $(RC) $(RESFLAGS) RASWIN.RES $@ run: $(PROJ).EXE $(PROJ) $(RUNFLAGS) $(PROJ).BSC: $(SBRS) bscmake @<< /o$@ $(SBRS) <<