Re: CCL:multi-processors and memory



 For the answer to your question, "man runon".
 However, if GAMESS is like most quantum programs, it spends a lot
 of time in IO and cannot keep the CPU busy.  The net effect of
 doing what you propose might be to give each charmm run 50%
 of a CPU and to increase the GAMESS CPU utilization by very little.
 Still, you could try and see.
 	-P.
 On Wed, 21 Apr 1999, Deepak Singh wrote:
 > Hi folks
 >
 > This might be a little out of context but if someone could just point me
 >
 > in the right direction it would be great.
 >
 > I have a SGI OCTANE with 2 processors (and 1.5 GB of memory).  I am not
 > running any parallel
 > applications and do not think runnign parallel versions would give me an
 > advantage with just 2
 > processors, but is there any way I can assign a processor to e.g. a
 > gamess run (which is where I need that capability the most)?  Right now
 > I have two charmm runs
 > underway and one gamess run.  While the overall operation of my computer
 > is nto significantly affected,
 > I do not like the CPU utilization which is currently ~75% each for the
 > charmm runs and 21% for the
 > GAMESS run (at least that is what gr_top reports).  Any idea how I can
 > make GAMESS utilize more of
 > the CPU?  Is this a problem in my GAMESS input file ( I am new to
 > ab-inito stuff) or is there something I can do to teh computer?
 >
 >
 > If someone can refer me to a good resource it would be great.
 >
 > Thanks
 >
 > Deepak.
 >
 > --
 > **********************************************************************
 > Deepak Singh                        Tel : (315)443 1739 (w)
 > Graduate Student                          (315)472 9659 (h)
 > Dept. of Chemistry & Biochemistry   Fax : (315)443 4070
 > Syracuse University               email : desingh' at \`syr.edu
 > 1-014 CST, Syracuse                 URL : http://web.syr.edu/~desingh
 > NY 13244
 >
 > "Violence is the last refuge of the incompetent." --- Salvor
 Hardin
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 >
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